[an error occurred while processing this directive] [an error occurred while processing this directive] [an error occurred while processing this directive]
[an error occurred while processing this directive]
相关技术

海洋背景红外视景仿真研究

  • 王彦 ,
  • 谢晓方 ,
  • 杨健 ,
  • 樊鹏飞
展开
  • 海军航空工程学院,山东烟台 264001

王彦(1982-),男,湖北襄阳人,工程师,博士研究生,研究方向:红外成像技术。

收稿日期: 2014-10-27

  网络出版日期: 2025-05-28

The Research on Dynamic Simulation of IR Sea Background Scene

  • WANG Yan ,
  • XIE Xiaofang ,
  • YANG Jian ,
  • FAN Pengfei
Expand
  • Naval Aeronautical and Astronautical University, Shandong Yantai 264001, China

Received date: 2014-10-27

  Online published: 2025-05-28

摘要

动态海洋背景的红外仿真是实时红外战场仿真中的重要部分,具有重要的应用价值。文中提出了一种新的动态红外海洋场景生成方法,实现了逼真的海面实时仿真。采用法线图生成海面的波浪纹理。引入基于GPU运算的着色器编程实现海面的动态渲染。在着色器中,根据海面像素法线向量计算海面辐射特性、辐射强度和辐射方向。为构建大面积海洋场景,提出了基于探测器坐标检测的海洋模块的调度策略。实验证明,场景能够逼真实现中波段海面光斑和鱼鳞波效果,并且帧速能够满足实时性仿真要求。

本文引用格式

王彦 , 谢晓方 , 杨健 , 樊鹏飞 . 海洋背景红外视景仿真研究[J]. 弹箭与制导学报, 2015 , 35(5) : 199 -202,207 . DOI: 10.15892/j.cnki.djzdxb.2015.05.046

Abstract

The dynamic simulation of IR sea background is an important part of simulation of 3D sea battlefield environment, which has great application value. A simulation method of dynamic infrared sea background was presented in this paper, which achieved a lifelike sea surface real-time simulation. The texture of sea waves was generated based on normal map technique and the dynamic rendering sea surface by introducing shader programming based on GPU. In shaders, the radiation character, intensity and direction were calculated according to pixel normal. In order to construct sea scene with large area, view detector coordinate detecting technique was proposed. The experiment shows that the rendering speed of infrared sea scene created by the method can achieve the effect of facula and fish scale wave on mid band sea surface, and the frame rate meets the requirement of real-time simulation.

[an error occurred while processing this directive]

参考文献

[1]
Owens M, Wellfare M. Irma 5. 0 multi-sensor signature prediction model [J]. Proceeding of the SPIE (S0277-786X), 1999, 3639(4): 249-266.
[2]
任海霞, 任海刚, 徐杲. 实时海面舰船红外热像仿真平台[J]. 红外与激光工程, 2007, 36(2): 202-206.
[3]
王学伟, 张卫国. 飞机目标动态红外图像的计算机生成[J]. 红外与激光工程, 1999, 28(4): 21-24.
[4]
石坤, 郝颖明, 王明明, 等. 海面背景红外实时仿真[J]. 红外与激光工程, 2012, 4(1): 25-29.
[5]
Vaitekunas D A, Alexan K, Lawrence O E, et al. SHIPIR/NTSC: A naval ship IR signature countermeasure and threat engagement simulator [C]// Proceeding of SPIE, 1996, 2744: 411-424.
[6]
任海刚, 陈汉平, 徐杲. 红外仿真中的海面发射率模型[J]. 红外与激光工程, 2007, 36(1): 36-38.
[7]
任海刚, 邢强, 陈汉平, 等. 红外仿真中的海面辐射模型[J]. 红外与激光工程. 2006, 35(5): 546-550.
[8]
施加宝, 吴振森, 曹运华, 等. 海面中波红外反射率特性研究[J]. 光子学报, 2009, 38(8): 2372-2375.
[9]
娄树理, 吕俊伟, 周晓东. 粗糙海面的红外辐射计算[J]. 弹箭与制导学报, 2011, 31(4): 196-199.
文章导航

/

[an error occurred while processing this directive]