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[an error occurred while processing this directive]The Study of Multimedia Visual Simulation about Missile Warfare
Received date: 2009-02-23
Online published: 2025-05-19
吴波 , 潘明海 , 朱根才 . 导弹作战多媒体视景仿真[J]. 弹箭与制导学报, 2010 , 30(1) : 241 -244 . DOI: 10.15892/j.cnki.djzdxb.2010.01.065
Aiming at the visualization of the scenes in radio frequency simulation, one 3D scene simulation method is studyed. It is based on OpenGL and simulates the missile's battle. The article have discussed several key technologies in OpenGL, such as modeling, texture mapping, and particle system, and builded the three-dimensional models of the missile, launch vehicle and aircraft. The special effects of the sky, clouds and the tail flame were also established with that. The continuous animation effects are realized by using timer and double-buffering, and the synchronous background music is added. While implementing animation-driven process, experimenter can work with the human computer interaction platform as well. The computer simulation indicate the method have advantage of real-time, factuality and manipulation, and have a good engineering application.
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