CORRELATION TECHNOLOGY

The Design and Realization of Ballistic Scene Simulation System of Self-propelled Antiaircraft Gun Based on Vega

  • SUN Peng ,
  • ZHAO Handong ,
  • CAO Hongsong ,
  • BAI Fuming
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  • Research Center of Projectiles and Rockets Analog Simulation, North University of China, Taiyuan 030051, China

Received date: 2011-01-17

  Online published: 2025-05-30

Abstract

Presently, the numeric simulation method of ballistic simulation system of self-propelled antiaircraft gun has high accuracy, but neither visual nor vivid. The ballistic simulation of self-propelled antiaircraft gun by scene simulation technology meets the accuracy requirement. Moreover, it visualizes the simulation process by ballistic curve demonstration with 3D effect. The given design method of ballistic scene simulation system of self-propelled antiaircraft gun meets the requirements for real-time performance and authenticity. The 3D models established by Creator realized ballistic simulation of self-propelled antiaircraft gun and the expected effect was got.

Cite this article

SUN Peng , ZHAO Handong , CAO Hongsong , BAI Fuming . The Design and Realization of Ballistic Scene Simulation System of Self-propelled Antiaircraft Gun Based on Vega[J]. Journal of Projectiles, Rockets, Missiles and Guidance, 2011 , 31(6) : 215 -218 . DOI: 10.15892/j.cnki.djzdxb.2011.06.016

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